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Howling Mouse
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This was my first job after graduating from Media Design School. The client wanted the game developed for iPhone and iPod so we flew down to Dunedin to collaborate with Runaway, upon returning to Auckland we developed the game in C++ using an in-house engine. We used code from the prototype which was made with Cocos2d and rewrote it in C++. I developed all the menus and UI as well as animating them. The game received very positive reviews on the App Store.

Eugene Bridger
Game Developer - Programmer
5
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