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How cheating and conation influence game-based learning
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This thesis seeks to investigates how learning outcome and conation is affected when players cheat in video games. By implementing a cheat button into a simple quiz style game of the European flags, it was investigated how many times the participants would press the button. The data showed a tendency towards an increase in learning outcome, but there was no noticeable difference between the conditions.
Josephine Søgaard Andersen
Game Design & Media Psychology
3
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Nicholas Bukdahl
Game Designer - Designer
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