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Hollow Travel
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Game developed at GGJ17. In this game, you play as a small bat lost in the forest. You eyesight is limited and all you have at your disposal is your echolocation ability to find your way through the forest. If your energy is running out, seek the butterflies to replenish yourself. You can play with a keyboard or a gamepad to control the bat movement, but you can also use your microphone to send waves through the forest and localize any obstacles. You can use the keyboard or a gamepad at any point in the game. WASD / Analog stick: movement. Spacebar / A Button (Xbox 360 based): wave pulse. You can use your microphone to play the game to send waves through the level to avoid obstacles. We recommend the use of sensitive microphone. It's also recommended to make loud noises for the game to register the audio input. In short: 3D procedural endless "flyer" with sound input support.
Daniel Ribeiro
Game Designer
2
Contributors
Marcos Renee
Programmer - Programmer
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