Short video on the effects and lighting changes I've made to the living room scene. Trying to push the visuals closer to photorealism while improving environmental effects while also not degrading the frame rate and resolution. I'll keep using this scene to test out lighting and particle effects. As before the Objects were created in Blender 2.79f and the game is running in Unity 2017.17f1 Personal. Several of the textures are from poliigon.com. Thank you and have an excellent day.