I wanted to showcase a scene I've been working on for the past week and a half. I wanted to work on creating photorealistic environments in Blender that I could import to Unity. So far I'm really pleased with the textures and lighting and will continue to work with this scene to improve my environmental development skills. As always all objects were created in Blender 2.79b and the game is running in Unity Version 2018.17f1 Personal. Several of the textures come from poliigon.com. Take a look at their library of High Definition assets if you're interested.