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High Seas
Published 10 months ago
Game
Released
Available on
Platform(s)
Android
Sail the open ocean, take missions to hunt down pirates, trade goods between ports, and upgrade your vessel in this mobile game.
Designed with a (very) limited budget, this game was the culmination of about six months of work across a wide variety of disciplines. With the exception of an asset pack for the ship models, everything was done by me using Unity, Photoshop, Illustrator, and Maya LT. It was an interesting learning experience and though I was sorely disappointed to find out that there was no longer a new releases section on the store only after I finished, I did manage to bring together lots of the things I had learned over the years into a single package. Some of the topics it touched on: UI production and dynamics, procedural mesh generation, state machines, shader scripting, touch input, and integrating leader-board APIs.

Chris Marsh
Developer - Other
1
Game Languages
English
Supported Platforms
Android
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