The GridSystem is a lightweight, but a powerful tool for every game that uses grids. It provides a class library for every operation you want to use on a hexagonal grid. It also has a powerful mesh generation algorithm to reduce draw calls.
1 000 000 hexagon = 1 drawcall!
During the development I always kept in mind that this is not just a class library, it’s a tool. As a tool it has to be used fast and easy! The custom inspector helps you generate your grid in less than 5 minutes.
I hope, you will find this asset helpful, and make great games with it. If you have any question or comment, feel free to tell me!