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Greedy Goblin
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Game originally developed in 72 hours for the Ludum Dare 29 and named “Ogre’s Gold”. The theme was Beneath the Surface. I did most of the gameplay programming, Alvaro Barua made the algorithm for the map generation and Alonso Caballero made the 3D art and some of the animations. available at amazinggames.itch.io/greedy-goblin
Alexis Sotelo
Games Programmer - Programmer
3
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