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Great Hall
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The great room was created as concept art for a level of a video game. It is assumed that the hero should be able to climb down the collapsed side and through the columns and chains pass the window to the machinery and access the next level.

With a Gothic style, the great hall fulfilled its mission, unfortunately the project did not continue and it remained as a very good digital illustration.

Anthony Gonzalez
3D Artist - Illustrator - Game Designer - Designer
15
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