Grass Game Prototype
A prototype for a competitive lawn mowing game
This is currently an insanely early protoype of a game idea that is being mulled around about what is essentially a competitive lawn mowing game. Honestly, this is only being uploaded in this state to show to a few people but maybe it would be worth letting it be publicized a bit. Currently the plan is to release this on Window and OSX but as of right now I am only supporting Windows. This is currently making use of GPU instancing and Compute Shaders and unfortunately this requires better metal support than Unity currently provides to get things working nicely. I am also unsure at how well this will run on most people's computers. Optimizations have been done but they are still fairly early optimizations. To help out other users figure out if this is likely to run, here are my specs: OS: Windows 10 64 bit Memory: 8 GB GPU: GTX 750 TI Boost CPU: Intel Core i5 - 4670K Haswell Quad-Core 3.4 GHz
This prototype can be viewed or downloaded at
Nicholas Reynolds
Technical Artist - Designer