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Ghetto Dumpster
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A “ghetto” dumpster made for use in an unannounced project I’m working on. The lids are seperate for more variety within UE4. The model is low poly clocking in at ~1300 polys, and uses 1 material at 2k resolution (Base Color, Merged AO/Roughness/Metallic, and Normal). Designed for use in UE4.
Joshua Nies
.NET & React Developer - Programmer
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