Uurnog is a collect-'em-up platformer where the world resets every time the player dies, with the exception of a single save room that you always find the way you left it.
Explore a strange world! Steal all the animals and keep them in the save room - the only place that doesn't reset when you die. Just don't bring explosives into the save room. Your mistakes are saved too.
Uurnog is a collect-'em-up platformer for Windows and macOS. It revolves around picking up, throwing, and collecting items. There are many AI characters in the game, inspired by Link in a Zelda game. To explain that properly, it's perfectly normal for Link to run into someone's house, break all their vases, steal their things, and then go talk to the house owner for a bit. I've always thought this is really bizarre and silly (in a good way), so in Uurnog, not only the player but all AI characters behaves like that too.
The game's music is composed in a unique algorithmic program that is integrated with the game and accessible through its developer mode. This allows the music to make very unusual dynamic changes linked to what the player does in the game.