Indie game for android. Great experiment in six months
Realtime compositing of video and 3d animation.
My "technology" provides advanced graphics for mid-level android devices. Forget about polygon count & draw calls. Feel free to use amazing particle effects from Maya/Max. Advanced lights with GI. Power of render farms instead of single PC light baking from unity3d )
Opposite side is non-interactive environment. I think this trick can be very useful for the rail style action games.