Immortal Redneck is a FPS set in Egypt with roguelite elements: random generated dungeons, permadeath, different classes with their own abilities, a skill tree and lots and lots of weapons and abilities. The setup is very simple: the redneck won a trip to Egypt, but after some unfortunated event, he ended up mummified and shooting mythological monsters while trying to understand what has happened to him.
Immortal Redneck will be launched in PC and mixes old school FPS gameplay, like quick controls and projectiles shooting monsters, with roguelite aspects. You can also buy upgrades and skills with gold. Money can only be spent outside the pyramids, after you die, and it can’t be saved before a new run, so there is some progress before and after each try. And some planning, too, since the merchant that sells stuff and the literal skill tree outside the pyramids both use gold.