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GUNGRAVE VR PS(ENGLISH)
Published a year ago
Game
In development
Available on
Platform(s)
PlayStation 4
Lets Experience!
GUNKATA ACTION FOR VR!!
-The meeting between Gungrave and VR
Stylish shooting action where billions of bullets rain from all directions.
Unique thematic stages that maximize presence.
New monster patterns that are only capable by VR.

 IGGYMOB is a game development studio comprised of skilled engineers with much experience in various types of hardware including consoles, PCs, and mobile devices.
we are come in from SEGA, Netmarble , Gamevill, Softmax And ETC.
With an emphasis on action games, the goal of the studio is to develop games that gamers from different nationalities can identify with.
In collaboration with Japan’s Red Entertainment, we are developing the official sequel and side story to the “‘Gungrave” series.
Many different directions are presented for VR, but we believe the main keyword centers on the word “game”. Developing games that can be enjoyed by gamers is the unchanging direction of IGGYMOB.
Our goal is to create a proper VR game that is simultaneously a Gungrave sequel officially released on VR devices by taking advantage of the strengths(presence among others) of VR, while not losing hold of the characteristic playability of the original IP.
 
GUNGRAVE VR Introduction
DEVELOPMENT: IGGYMOB
PUBLISHER: BLUE SIDE
Platform: Play Station 4 & PC.
Genre: TPS & FPS Cinematic Action
Realese: Fall, 2017
Devleopment Engine: UNITY 3D
Game Flow: Stage Clear
Player Character : Byond the Grave, Mika, and ETC
Character Design: Yasuhiro Nightow And JU HAN NA
 
*The strong points of Gungrave VR
-The meeting between Gungrave and VR
Stylish shooting action where billions of bullets rain from all directions.
Unique thematic stages that maximize presence.
New monster patterns that are only capable by VR.
 
*What kind of games do you want to make?
- Our goal is to create a proper VR game that is simultaneously a Gungrave sequel officially released on VR devices by taking advantage of the strengths(presence among others) of VR, while not losing hold of the characteristic playability of the original IP.
 
We believe the playability is the most important because ultimately VR games are simply games.
Using HMD is still inconvenient. Although it may be inconvenient, the greatest concern and priority when making enjoyable games is playability.
The design of playability has priority, and by clothing the strengths that can be provided by VR on top of that, we hope to develop a quality VR game.
Gungrave VR is the first title created after such a process.
KK
Kay Kim
2
Game Languages
English; Japanese
Supported Platforms
PlayStation 4
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