Dead Synchronicity: Tomorrow Comes Today
Published a year ago
Available on
Windows; Mac; Linux; PlayStation 4; iOS; Android
What will you do when Time dissolves itself?
Dead Synchronicity: Tomorrow Comes Today is a 2D point and click adventure, and the first installment of the Dead Synchronicity series.
Featuring a script with dystopian overtones, the game pays homage to classic adventures (The Secret of Monkey Island, Broken Sword, Day of the Tentacle...) but revolves around a more mature theme, along the lines of games such as I Have No Mouth and I Must Scream or Sanitarium.
· Classic point and click interface
· 2D graphics featuring a unique, expressionist style
· Stunning dystopian sci-fi plot
· Mature content featuring a dark, bloodstained story
· Atmospheric soundtrack composed by the indie rock band Kovalski
· Old school, progressive “free-roaming” immersive experience
· English and German voice over
· Texts in English, German, Spanish, French, Italian, Polish and Russian
A terrible pandemic is turning all of humanity into the Dissolved – the sick whose deliria provide them with supernatural cognitive powers… but also steer them towards a gruesome death.
The root of this illness seems to be the Great Wave, an inexplicable chain of natural disasters that destroyed all energy sources and communications and plunged the world into a chaos ruthlessly controlled by both the authorities and the army alike.
So the player will have to help Michael, a man with no past, recover his identity and decode the events that brought the world to the edge of collapse. Because, if Michael doesn’t hurry, he won’t be able to avoid the impending moment of “dead synchronicity”… when Time itself dissolves.
Influences: Joseph Conrad, Phillip K. Dick, Tarkovski, Terry Gilliam, terror movies from the 70s and 80s (including Italian giallo)… and all those great point and click adventures we enjoyed during the 90s, and we still enjoy today.
· Golden Cube: Best 2D Visuals (Unity China Awards 2014) 
· PocketGamer’s Big Indie Pitch (Second Prize, 2014)
· Best Visual Art (Granada Gaming Festival, 2014)
· Indie Developer Burger Award (Barcelona, 2014)
· Best Narrative (B.I.G. Indie Festival, Brazil, 2015)
· Best Script (Granada Gaming Festival 2015)
· Game of the Year (GOTY) (Granada Gaming Festival, 2015)
· Best Narrative (The Geeky Games Awards, 2015)
· Tim Schafer - ‘Only look if you like cool art and dark, noir-y adventure games!’
· Charles Cecil - ‘”Dead Synchronicity” looks great… Take a look.’
· Josh Mandel - ‘This game looks fantastic. I cannot wait to play it!’
Game Languages
English; French; German; Italian; Polish; Russian; Spanish
Supported Platforms
Windows; Mac; Linux; PlayStation 4; iOS; Android