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From sculpture to 3D model with Photogrammetry
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I was trying some "real life" clay sculpting and it was pettry cool, so i tough -What if i made a sculpture and and then use the magic of photogrammetry to put it in a game... and so i did.
These are the images of my workflow from my firts failure to a better setup of lights and camera, clean up, retopology and unity to finish.

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Wizard - Artist
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