Includes different sample scenes for quick learning.
Includes full sourcecode.
Supports BSP (recursive slicing) & Voronoi fracturing algorithms.
Supports externally fractured objects (Rayfire...). Tutorial.
Can generate chunk connection graph to enable structural behavior. Destruction will behave intelligently depending on how the chunks are interconnected and also connected to the world.
Can detect mesh islands.
Automatically maps the interior of the fractured mesh. You only need to assign the interior material.
Visual editor to handle all events allowing to specify particle systems, sounds or any prefabs that need to be instanced when detaching, collisions, bullet impacts or explosions occur.
Full UI integration allowing you to visualize and edit everything in the editor.
Includes our Mesh Combiner utility to enable compound object fracturing as well.
If you have our Concave Collider tool, you have additional control over the colliders generated.
Many many parameters to play with!