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Fractures
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Project time: 3 months. My role: Sole artist. I worked on developing the style and feeling of the game, as well as inspirational concept pieces, character design, location and prop design to making all the models, texturing, animating and placing objects in the final scene. Work was done in Photoshop, Maya and Mudbox. All textures are hand-painted.
Therése Pierrau
2D and 3D artist - Artist
6
Comments
Godfrey Meyer
2 years ago
Freelancer
It looks wonderful!
0