It was a typical day in the Spring of the 1960's. Charlotte, the main protagonist, was about to begin preparing dinner until she noticed her son, William, went missing.
Help Charlotte find William.
Fractured Mind was developed by a small game jam group featuring members from different parts of the world. This was our second time working together on a jam, and we put the game together in less than two weeks. Our inspiration behind the making of this game was our interest in alternate worlds. We wanted to design a game that featured reality along with an alternate version of reality and allow the player to explore both.