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FPS with RPG elements
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This was made for my final year project at university. In the game you gain 2 spells(fire and ice) and use them to progress through the level by moving platforms to the exit.The game also has an inventory system which the player can access to check his current items.The 3D models and animations were made by me in blender. I do not own the textures, all textures for the environment were taken from Unity's asset store for free, UI elements were done by me.
Silviu
Game Programmer/ Intern
2
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