Genre: FPS, Open-world concept with RPG aspects. Game will be split into multiple games.
Idea: Wanting the game to be released on PC. The setting is in an alternate universe in a modern era. Humans found a planet named Koproterov and colonized it. When the humans showed up, there were other beings known as the "Blessed." The humans and the "Blessed" lived together peacefully. After generations have passed while living on Koproterov, monsters came from their cities underground and start attacking cities on the surface. First game takes place in Griffithburg.
Progress: A lot of planning for the game has been done, moving into the beginning stages of setting the game up. Created a main menu(using standard assets til we can get our own personal assets created), a character selection screen with the 3 classes(Using rectangle blocks as place holders until models for own classes are made and the background image is a work in progress), and the start of a city being made(currently creating our own models of buildings, roads, sidewalks, etc)
Shawn(me):I started this project, I have been working on the planning and helping in other fields like programming and level design.
Dylan: He is a creative writer, he is working on the story, missions and lore in the game.
Bryce: 3D Modeler for characters, environment, weapons, etc.
Daniel: Sound and Music
Evgeni: C# programmer