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Forest Wandering - Learning How to Use Unity for VR
Updated 5 months ago
Game
In development
Platform(s)
Oculus Rift; Other VR; Gear VR
[IN PROGRESS] As a student who is very intrigued in VR, I decided to begin learning the ropes of Unity and development for Oculus by creating a sort of forest exploration. It will probably never be much, just a basic VR experience to wander around in a relaxing fantasy forest.
I have been working on this project on-and-off to learn the ropes of making a environment for VR. This is a single-person project.
All assets, excluding the OVR controls (https://developer.oculus.com/downloads/unity/), were from the Unity Asset Store.
Asset Credits:
Andrew Isaias - Warped Fantasy Music Pack (https://assetstore.unity.com/publishers/17336)
Robintucker - Medieval House (https://assetstore.unity.com/publishers/9553)
Boxophobic - FREE Skybox - Cubemap Extended (https://assetstore.unity.com/publishers/20529)
Pure Evil Studios - Water Effect Fits For Lowpoly Style (https://assetstore.unity.com/publishers/28538)
Pxltiger - Fantasy Landscape (https://assetstore.unity.com/publishers/11247)
//This list may change in the future.
Maddisen Garrett
Game Dev - Student
1
Supported Platforms
Oculus Rift; Other VR; Gear VR
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