*This game was on USC Game Expo. Checkout our website for more gameplay clips!
This is Final Deathmatch: Floating Shooting Dudes. This game is developed using Prime Engine and Directx9. Four engineers started everything from sketch and implemented these functionalities:
Networking/synchronizations of game states, animations, and some other effects;
Animation state machine and models (self-made props and Mixamo characters);
Our game is a deathmatch game: all players will first spawn on the map. The game will wait for 15 seconds and collect all online players. After 15 seconds, all online players will be able to move and need to kill as many people as they can. If someone is killed, he/she will stay at dead state for 5 seconds and they respawn at a random spot. After 1 minute, the player who kills most people win the game.