An entry for Jim Sterling's "Horrid Spider Contest". Sadly, I was one of the last people to submit it and it didn't get noticed.
This entry was completely rendered in Unity at >60 FPS on my GTX 1060 (though I chose 30 FPS for this vid because I wanted it to look more cinematic). The most impressive thing about it though is that I made it in 5 days of my very limited time.
Overall, I don't think it turned out that good, but it's quite something at least.