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Extinction
Updated 5 months ago
Game
Released
Available on
Platform(s)
Windows; Xbox One; PlayStation 4
Face off against armies of massive ogres and their blood-thirsty minions across a sprawling, war-torn countryside in an effort to save humanity from extinction.
- Rigged and skinned all the characters in the game.
- Wrote a facial rigging toolkit to create, edit and animate the faces for all characters.
- Implemented in-engine character systems through scripting, such as one that allows the enemies to track the player character with their head and eye movement.
- Generated and implemented skeletal meshes for the dismemberment of the enemies.
- Worked with leads to establish character art pipelines, naming conventions and folder structures.
- Rigging and animation support.

Ricardo Medina Fernández
Technical Artist - Artist
3
Game Languages
English
Supported Platforms
Windows; Xbox One; PlayStation 4
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