A battle simulator game for mobile.
I worked on the major overhauls to some of the levels (in low poly art style).
I'm also working on remaking the characters.
For this project I developed two advanced editor scripts: a Theme Manager, and a Theme Packer.
The Theme Packer basically packs all of the scene information onto a prefab (including baked lighting, lighting/reflection probes, skybox, etc), and the Theme Manager allows to load different themes (either in scene or prefab format).
Due to popular demand, there are plans to create a package with these scripts in the asset store in the near future.