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Emotions & Virtual Crowds
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This project investigates the state-of-the-art of emotional characters in virtual crowds and presents the implementation of a computational model able to generate expressive full-body motion behaviour and emotion contagion in a crowd of virtual agents.The research also presents a perceptual study in which the perception of emotional behaviour is investigated in the context of virtual crowds, aiming to contribute for the further development of this interdisciplinary area of computer graphics, artificial intelligence and psychology.
Miguel R. C.
Computer Graphics Engineer - Programmer
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