5.1.1 Unity has only got full spell effects working with 5.6.4 only with 3 effects all working which can be worked with because only the bar doesnt work not any effects so everything underneith works just the bar doesnt. Sort of like a car works but doesnt look that great, Pickups also works and enteres the inventory. 5.1.1 Has Dialog Working and 5.4.6 has AI working and a Hack'n'Slashlevel is working on both versions with attack not working on 5.1.1 and everything working for Hacknslash level on 5.6.4. 5.6.4 has a level or scene with water and coral. 5.1.1 has a desert scene with sahara sand dunes and effects for particles. Sandstorn. 5.6.4 & 5.1.1 has a tower scene and now looking at opening doors and the castle interior has that so can possibly make that work with tower. Pickups also is working to put last object picked up where character spawns from. Its total is approx 20gig now and compliles ok. It has herbs and you can pick up the herbs with 3d and 2d objects. the 2d in the inventory is just jpg files and they look the same now but i have alot of extra herbs hopefully there will be more assets for herbs. I mean there is about 20-30 herbs for now which pickup but currently move which is not ideal. Currently the game is at version 1.1 on my server which has the capabilty to provide downloads which are locked to a membership and price. This will help facilitate the downloads and rewards as the system is setup in cloud infastructure. The inventory is working very well on version 5.6.4 now and all of the items can be used it now has possible rare items and colour codes for items green blue and gold. the pickups are only bags which works well. and all of the 2d images can be assigned which i have many of as only jpg files are required for the item icons. The inventory is a inventory pro system and the older version 5.1.1 still uses the old inventory system with pickups, I think i will be able to use this and have two different parts for the games.
5.1.1 unity has only got full spell effects working with 5.6.4 only with 3 effects all working which can be worked with because only the bar doesn't work not any effects so everything underneith works just the bar doesn't. Sort of like a car works but doesn't look that great, Debugging it could be an issue. I want to try and get a wand to launch an effect currently there and it has the code you can add to when you pickup things e.g health_potion.name which you can make each item in the inventory trigger another part of the code but dont know if it will let me launch other code from there i think its possible but it hasn't worked for other code. it launched this application.loadlevel(WindyWoods) which allows you to change the level ok by picking up a potion. Clicking it in the inventory does nothing yet but i think it can.