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Dynamic Footstep System
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This footstep system is for First person games. It allows you to easily add footsteps to your game, with seamless support between multiple Unity terrains and mesh objects.
Main features include:
  • Easy to setup and use
  • Clean surface list for terrain textures and object tags
  • Works seamlessly between mesh objects and multiple terrains
  • Select as many footstep sounds as you like per surface
  • Select as many jump and land sounds as you like per surface
  • Ability to set custom volumes for footstep, jump and land sounds

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