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Drive Me Bananas
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Worked on all five stages of development process for the mobile endless runner “DriveMeBananas”. Built all the levels and environments in Unity, ensuring that game met all necessary mobile technical specifications for IOS and Android. Animated with Unity animation tool. Implemented and designed 2D UI elements and power ups. Worked directly with outsourced programmers and 3D artist. New version of game with added features and bug fixes based on user data to be released soon
Andriy Fedorchuk
AR/VR Developer - Programmer
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