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Dream island
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Level and game designer, Transmedia specialist
TOOLS: 3D Studio max, Unity, ZBrush, Vuforia
This project is an educational platform using VR-AR but also Desktop. It’s a vast 3D interactve procedural environment in which the player needs to navigate and solve puzzles. It’s a transmedia project. I design all the graphics, the level and the code (Unity3D, 3D Studio Max, ZBrush, Vuforia).

Georgios Ketsiakidis
UX/UI Designer-3D Enviroments - Designer
4
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