Dragonfly is my final semester game prototype, which combines the gameplay of a 3D Platformer (like Spyro the Dragon) with the dungeon and puzzle mechanics (like in The Legend of Zelda).
I create this prototype in about 3 months with Unity and his Asset Store.
I use also own 3D Models, created in Autodesk Maya and own textures from Photoshop.
My name is Andreas "Andross" Hannemann
Trainee in gamedesign with focus on leveldesign and environment art.
Thanks for your interest in my project.