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Nick Roesler
Programmer
Don't Get Squashed! Halloween 2019
9 comments
118 views
55 plays
My first Unity project that I actually finished. This was a lot of fun to make! Collect candy while running from the evil pumpkin behind you.
9 comments
118 views
55 plays
NR
Ray Coolsen
Could you make the finish line more visible? It's not quite clear when a lap is over and the "sense of achievement" is a little dampened when you can't see how you're crossing the finish line in a racing game.
I agree with this too. I appreciate the feedback!
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Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
I could have used the environment to better help direct the player. Maybe change the track models to allow me to set different texture on the wall vs the floor
Ray Coolsen
You made a really nice game. I had a lot of fun testing it. At the first attempt I recognized quite late in which direction I should have turned. That's why I often drove against the wall in the beginning. But you quickly get used to it. Maybe you could show it more clearly somehow?
Could you make the finish line more visible? It's not quite clear when a lap is over and the "sense of achievement" is a little dampened when you can't see how you're crossing the finish line in a racing game.
NR
Vicious TNT
Is that Cinemachine used on the billboards?
Thanks for playing! I used a regular camera then under its settings attached a render texture to it
Is that Cinemachine used on the billboards?
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