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Dialogue Node System
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This is a dialogue system I made as a challenge to myself over a few weeks. Many of the code conventions I used here are no longer used in my current conventions (which is good). Things the system handles:
-Variables, Actors, and Dialogue asset files to use anywhere
-Node editor for Dialogue Systems
-Method calling from nodes (OnEnter & OnExit)
-Variable usage in-text
-Changing of Dialogue System Variables or Actor Variables
-Variable Checking per node (if needed)
-Actors for your characters
-Dialogue Player with some default settings (text effect, confirm keys, etc)
-Choice nodes
-Full UI customization for Choice and Normal nodes
-And more
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Andrew Burke
.NET Developer - Programmer
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