On this game, I was working for 3 months, and it was my first complete Unity project, where I was connecting all parts of developement myself. I learn how to create components which can be reused in next projects so I don't need to develop them again from scratch. I also develop some tools which help me to speed up the process of finishing the game. For example, I made my own UI animation tool which was responsible for all UI animations in a game and also my own prefab creator tool for making prefabs automatically from hundreds of graphics assets.