Role: Unreal Programmer (Gameplay Programmer)
PlayStation 4 |Unreal 4 | FMOD | SVN | Hack n Plan
• Created Visual Scripts for core gameplay mechanics. Implemented layers of optimization technique for frame rate improvement.
• Provided supervision in skill development and knowledge transfer in a team of Technical Artists, Engineers, Producers and Artists.
• Worked on FMOD plugin for Sound Integration in Unreal 4.