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Film Noir Level Design (Deadforce)
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University Assignment Project - 1st Year - Computer Art Unit (AE2)

This was a art & design unit in my first year at University, the goal was to work in teams of four to produce a fully flowing level with all the models and textures been worked on yourself. I learnt a lot about white boxing and level design here as well as some useful modelling tips.
The game was pre-built with the exception of the level and art. We were tasked to work in team and build a level. This was my section for my team, which had the start, police station and main street.

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Jonathan Carter
Games Development (Indie) - Student
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