Created as my final Capstone project for my Digital Entertainment and Game Design degree back in 2012, Dark Dungeons is a first-person dungeon crawler in the vein of the old Might and Magic and Ultima games.
The game was created using Unity 3D over the course of 11 weeks. All programming was done by myself, with 3D modelling work done by Brian Flores, and enemy artwork supplied by John Rusplauk. It's a bit rough looking in spots due to time constraints, but the game is fully functional. Also, the game could've used much more balance and polish, but I wanted to make sure the core experience was fully functional.