Level Designer - competence project at DADIU
A competence project i did at the DADIU program (
During my stay at the DADIU project ( I had ten days of intense training with the extremely competent and experience level designer Astrid B.Z. Madsen. Besides lectures we had extensive hands on training with a local version of Gameglobe - which is also where the competence project had to be build. The training culminated in a competence project that had to be created in a few days. Mine developed into a freakish psychological, kinda messed up, thriller scenario... Astrid's final comment can be seen on the picture below a long with some screenshots.
Christopher Nelson
Game- & Level Design & Coding - Designer