A platform for creating applications and content that respond to physiology.
The CIS aims to greatly simplify the process of creating content that incorporates reactions to physiology: BCI, neurofeedback, and emotional states in particular.
The CIS has been used in the healthcare market for 15 years (with a VRML engine) and I want to port everything to Unity, and open access to the technology to Unity developers.
Deck and demo can be downloaded at www.beyondvr.net\2019UnityforHumanity.zip
Details without the demo www.beyondvr.net\CISforUnity.pdf