I've been working on the idea to develop a system to model geometries for Real Time Rendering using Curves for years. I made research on this for a long time and started a year ago to develop a full editor integrated into Unity. I can't wait to share my progression and my results with the rest of the world.
This is a fast preview of the content of Curved Poly - Shape Editor, the first tool i'm making based Curved Poly technlogy. Have a look, I will update soon this page with more informations about the project.