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MB
Curse of Mermos
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97
0
Whilst I was Head of Gaming Academy, I supported and directed a group effort final project that enabled students to get an idea of 'indy' development cycles. The game was Greenlit and is available on Steam for free. My involvement focused around the 'tech direction' - scripting, shaders, tools, environment art construction, particle effects.
MB
Matt Bell
Professional Game Developer
1
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Steam
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