Sick of placing buildings side-by-side in your game scene ? take too much time from you isn't it ? did you try to put some trash in your game scene and you found it so hard to make it looks realistic and takes much of time and efforts from you ?
Crowd Procedural system, is an Open Source asset which is the best choice for level designers who is looking for a fast,easy way to create cities and trash with few steps using your own models and ability to use the asset's model combiner !
Here you can get three assets in one
and ability to use the model combiner of the asset
At the Demo-Scene in there, this whole scene generated by Crowd Procedural including the street system and the lighting poles , so when you open this scene and play around their , you will see how's crowd building cites even with it's repeatable props like lighting poles , streets and even trash in adjacent-regular way with it's unique methods
Plus a free license to use the scene's assets in your projects