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Cross Platform Easy Save
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Cross Platform Easy Save is extremely easy to use and insanely powerful serialization tool specially made for Unity.
It can serialize and deserialize normal C# objects as well as Unity objects (GameObjects, Textures, Components and lots more!).

Works with all Unity versions 2017 and above.
Highlights
  • Extremely easy to use. It takes 2 API's to get your job done!
  • Its powerful, super efficient, consumes less memory.
  • Supports properties.
  • Supports polymorphism.
  • Supports interfaces.
  • Supports cyclic references.
  • Supports multidimensional and jagged arrays.
  • Supports generic types (Dictionary, List etc).
  • Supports Unity types.
  • Supports runtime object serialization.
  • Supports scene object serialization.
  • Supports resource object serialization based on guid.
  • Supports saving to PlayerPrefs or as Files.
  • Supports batching save calls.
  • Source code is included.
  • Developer friendly manual (with code examples), video tutorials are available.
Contributors
Ayyappa
Game Developer - Programmer
Ayyappa
Game Developer - Programmer
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