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ML
Core game mechanics
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Done in one day. Featured functions: # AnimationController - Connected with C# # Movement mechanics # Shooting mechanics, with 2 different shooting modes # Animation driven by the shooting script # Particle System for the weapon # Bullet and hit particles # Weapon holder driven by players input (smooth transform of the weapon). # Reloading mechanics # Ammo pickup # Ray to AddForce function # Reloading when mag is empty # Reloading function to reload mag, calculation based on used bullets. # Added Sound Full Photon Network coming!
ML
Michael L.
Programmer
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