Concrete Dream Engine is a looping realtime application which presents of a series of Brutalist styled buildings in the idealized language of architectural rendering. Buildings in the work often reference actual counterparts, many of which have been demolished.
I developed this work by modelling structures first in 3dsMAX and rendering them in Unity. The complete work runs infinitely in a linear loop through each shot presented in the video documentation. Only cloud structures vary.
b&w silhouettes via all-silhouettes.com/
light shafts script for unity via robertcupisz github.com/robertcupisz/LightShafts
clouds made with Clouds Toy by Jocyf jocyf.com/utilsEnglih.html
concrete textures by Sungwoo Lee gumroad.com/l/HEZvu
additional textures found in Joost Vanhoutte's library of textures gumroad.com/l/800text & gumroad.com/d/9e349db0e064aa9c21654910cfd6df3c
Sounds via GDC 2015 Audio Library