Concrete Dream Engine
Concrete Dream Engine is a looping realtime application which presents of a series of Brutalist styled buildings in the idealized language of architectural rendering. Buildings in the work often reference actual counterparts, many of which have been demolished. I developed this work by modelling structures first in 3dsMAX and rendering them in Unity. The complete work runs infinitely in a linear loop through each shot presented in the video documentation. Only cloud structures vary. credits: b&w silhouettes via light shafts script for unity via robertcupisz clouds made with Clouds Toy by Jocyf concrete textures by Sungwoo Lee additional textures found in Joost Vanhoutte's library of textures & Sounds via GDC 2015 Audio Library
Thomas Newlands
Game Developer - Artist