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Color Palette Swapper
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System projected to efficiently swaps sprites colors based on color palettes at runtime.
Create color palettes assets picking colors right on your sprite sheet or using a palette sprite.
One sprite can be used to create many distincts gameobjects.
Change the sprites colors to indicate some gameplay change.
Efficient color swap process at runtime.
Save both computer memory and development time.
Hyago Pinheiro
Software Engineer - Programmer
11
Comments
Hyago Pinheiro
6 months ago
Software Engineer
Make sure to enable legends
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Hyago Pinheiro
6 months ago
Software Engineer
There is a tutorial for this project here: https://www.youtube.com/watch?v=Ok-E76xC46Y
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Hyago Pinheiro
6 months ago
Software Engineer
Hi @Shawn Fenton. That's right. Use this option on Importing Settings
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SF
Shawn Fenton
6 months ago
Shawn Fenton@Hyago Pinheiro how do you mark an Texture as read/write so that you can pull the color positions?
nm, I am blind. There is an option in the advanced section of the importer: https://docs.unity3d.com/Manual/class-TextureImporter.html
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SF
Shawn Fenton
6 months ago
@Hyago Pinheiro how do you mark an Texture as read/write so that you can pull the color positions?
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