Personal project that I made in 2012 using ActionScript 3.0. I was the game programmer and artist and utilized the Flixel library. The core gameplay was done in four days and the two subsequent weeks I used to gather feedback and adjust some issues. The core gameplay consists in run against the clock and hit coins as much as you can, without hitting any flying skulls. There are time bonus based on the score. This is my first finished game project!