Clash of the Cubes
Published a year ago
In development
A 2.5D co-op fighting game set in a fantasy world. The game revolves around the idea of simplicity and openness in an attempt to allow anyone to easily pick the game up and enjoy it. The game is designed to be a casual couch co-op fighting game that is easy to learn yet hard to master.
Here is a link to the devlog that I started a while ago (unfortunately I didn't maintain it), due to college applications and school I've been quite busy so the progress has been slower.
The game was originally designed with a program called Alice as it was the first game engine I ever learned. After spending a few years with Unity I decided to go back and remake the game the way I had it in Alice. Here is a gameplay video of the old Alice game.

Brendan Kapp
Programmer, Artist, and Game Developer - Other
Game Languages